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How to Create My Own App for Free

How to Create My Own App for Free

10 Step Guide How To Brand An App in 2021

by Chris Ching


If you're curious about the app making procedure but not sure where to outset, this is the guide for you!

How to make an app from start to finish

Here I'll give you lot a comprehensive step by pace guide from idea to execution. To make things easier, feel gratis to jump around based on your goals:

If that sounds good to you lot, let'south go started!


How to make an app for beginners in 10 steps

  1. Generate an app idea
  2. Do competitive market research
  3. Write out the features for your app
  4. Brand design mockups of your app
  5. Create your app's graphic pattern
  6. Put together an app marketing plan
  7. Build the app with ane of these options
  8. Submit your app to the App Store
  9. Market your app for maximum exposure
  10. Improve your app with user feedback
  11. Bonus: App making resource

If you already have an app idea, and so y'all're ready. Go to the next step!

However if you're still working on having a great idea for an app, I've got a handful of really good techniques to help yous come up with your side by side striking app thought.

Showtime keep in mind that there is rarely a completely new idea that is built-in from nothing.

At that place are over 4 meg apps in the Google Play and Apple tree App Store combined according to Statista.com:

Number of apps in the app store
Number of apps in app stores (Statista.com)

Almost ideas are variations and combinations of old existing ideas. If you continue this in mind, it opens up your mind to remember more creatively. Alright, on to the beginning technique:

App Ideas - Remix Strategy

Technique #i: The Remix Technique

One way to come with a great app thought is to put a twist on an existing idea or attempt to combine elements from various apps that you similar.

This happens all the time and produces great results!

For example, Words with Friends, a popular mobile game from Zynga is basically Scrabble simply online with social and multiplayer features that makes information technology piece of cake to play a long game in short pockets of gratis fourth dimension.

This is none more than apparent than with the multitude of dating apps out there. Every month in that location seems to be a brand new dating app coming out that targets a unlike audience or with a set of features (usually not new) that aren't in "other" dating apps.

Here'south how you can practice it for yourself:

Think of a few apps that you use very often. Is there a style that you could take the nigh useful features and meld them together to form a new type of app?

Got your app idea juices flowing? Skip to the adjacent step!

App Ideas - Scratch your own itch

Technique #two: Scratch your own itch

I love this technique because often times, the simplest ideas produce the greatest results. These uncomplicated ideas rarely come out of a begin for app ideas.

Instead they're born from a problem that y'all face yourself in life. Chances are that if y'all have this problem and yous're trying to find a solution for it, other people are as well.

If the trouble can exist solved with an app, that'south a really expert reason to create 1!

Write down any of these ideas even if you lot know an app already exists to solve this problem because as you'll see in the next pace, there may exist an opportunity to make a better app than what currently exists.

App Ideas - Improve an app

Technique #3: Improve an existing app

Have you used an app and thought, "It would be and then much better if this could do X"? If and then, that's the creative spark of a really good potential app idea!

There's always room for comeback so if you idea that an app was sorely lacking a useful characteristic, chances are that y'all weren't the just 1 to think that.

If the original app writer isn't constantly updating and improving the app, so at that place's an opportunity for yous to create an even amend app.

One way to figure out whether or not y'all're correct nigh this is to cheque the reviews and ratings for the original app.

Are people complaining about the same thing? Are they complaining nigh something different? Is the app author listening to the feedback?

As you're going to run into, listening to user feedback and improving your app based on that feedback is probably the atypical driving forcefulness to the success of an app.

An absent app author is sentencing his or her app to a slow death of user attrition.

The next step is to validate your idea to make sure that it has a take a chance to thrive in the app store.

Do competitive market research

Now we demand to effigy out if the problem that your app solves is being solved past other apps.

**NOTE** If your reasons to brand an app is to become some proficient ol' experience with the procedure (and not duke it out with the other guys) you lot can skip to the next step 🙂

Don't be disheartened if you see other apps in the App Store that already tackle the aforementioned problem that your app does. Remember what I said earlier, at that place are no new ideas and at that place is always room for improvements.

Actually, this can be a good thing because that tells yous that your idea is viable and there is a existent need for information technology. That's why there is contest!

The key is to uncover HOW WELL the need is being met past these other existing apps.

Potentially, these apps may be out of date or the app author may have stopped updating them.

Or maybe none of them meet the marking of what the audience Actually NEEDS and WANTS.

Coil through the ratings and reviews of any competing apps yous find. Take note of the following:

  • App Proper name
  • Feature set
  • Price/monetization scheme
  • App publisher
  • Last updated
  • Ratings and Reviews
  • Downloads

You lot might want to create a matrix or spreadsheet to proceed track of your results. This research that you lot're doing right now is going to create the starting point for the features to include in your ain app and which ones to focus on first.

Here's what you're looking for:

App Name

This is mainly only for identification purposes to keep track of the various apps y'all'll scope out. Some people practice put keywords as part of the app name every bit well. Every bit you get through the list of the competing apps, meet if you notice whatsoever specific words that go on coming up in the title of the app and consider using such a keyword for your app title.

Feature Set

Write down all of the features for each competing app. Make note of:

  1. What the cadre features that all the competing apps have
  2. What are the features unique to each of the competing apps
  3. What features might be completely missing from any of the existing apps

Later on when we look at the reviews, you'll also effort to see if users mention specific features that they dearest or detest.

Price/monetization

Is it a once fee for the app? Is it free but monetized in another style? The reason it's important to take note of this is two fold:

  1. How do the users like the way it's monetized? For instance, some people detest ads and would rather pay for an app than to deal with ad banners inside the app.
  2. You can potentially monetize your app differently. For example, if the app is good but besides expensive, you can detect other ways to monetize your app.

App publisher

Who published the app? Is it an individual or a company? (Or is it a one-human being company?)

The point is to see who you're up against. Big companies have big budgets for marketing teams and often take a team of people but working on a unmarried app. It would be hard to compete head on. I'thousand not maxim don't compete but nosotros might have to have a unique bending with our app rather than trying to battle it out feature for feature.

If it's an individual'south name so information technology'southward typically a single person and that gives us a little fleck of reassurance if y'all're planning to go about this alone.

Sometimes if the app publisher is a visitor name, it could just be the company that the private has registered. Visit the visitor website listed to try to effigy out if it's a single person or a big company.

You'll oft get your answer by visiting the contact or about folio. If there's an entire squad on the about page or if there's an accost for an part building on the contact page, information technology's probably a sizable company.

Last updated

You want to figure out how well this app is beingness maintained. If the app author hasn't updated in a long time, then at that place's an opportunity for y'all to accept the market share. However if the author is often updating the app then you'll want to make a note of this because this app will be competing with you lot actively.

Ratings and Reviews

How are users rating this app? If the app is rated desperately, try to figure out why. Is it a lack of features? Is the app broken? This insight will assist you lot avoid those pitfalls.

On the flip side, if the app is rated highly, download information technology and effort information technology out for yourself, paying special attention to the feature set and user experience. You'll want to sift through the user reviews to meet why users similar this app and so much. This volition guide you in how you design, plan and prioritize the features for your ain app.

Whether the app is rated poorly or highly, there's something to learn hither. Sift through every single review and effigy out what people are saying and why they're saying information technology. This is invaluable user feedback that you lot didn't have to pay for (in terms of dollars or blood and sweat) to find out!

Downloads

The number of downloads for an app isn't written on the App Store app listing merely there are tools out there to "spy" on apps and get this information as an estimate. For example, SensorTower is ane such tool that let'south you see the estimated number of the number of downloads of an app for free.

For example, here'south Netflix's stats:

Netflix iOS app statistics

Validate your thought

Now on the flip side if not much competition exists for your app thought, it could be that information technology's such a new and novel thought that no 1 has ever idea of it before or it could be that the thought isn't viable.

Start by deconstructing your thought a trivial chip so that you can succinctly convey the thought, audience and purpose of the app in 30 seconds to someone. Then exercise delivering that elevator pitch to yourself in the mirror so that y'all're comfy saying it.

It would be sad for someone to dismiss a great app thought because they can't understand information technology or the messaging is muddled.

When y'all've got a articulate description of your app idea and yous've practiced your explanation, endeavor pitching it to your close family and friends. These people won't hesitate to tell y'all the truth. Ask them to play devil's advocate and try to poke holes in your app idea.

That may uncover something you hadn't thought about or it might force you accost something you lot brushed bated in your excitement.

If y'all're getting good vibes about your app idea from this stride so far, let's move on!

The more people yous pitch your idea to, the better. Strangers, friends of friends, people on the internet etc. Don't exist afraid to communicate your idea. Simply retrieve this insight from Shark Tank Investor Chris Sacca – "Ideas are inexpensive, execution is everything." If you've gotten this far, you definitely have a businesslike approach to your goals which is a good matter 🙂

Write out the features for your app

This part is a lot of fun because yous become to dream! Take your app idea and imagine what a perfect version of your app would exist.

The vision will undoubtedly evolve and change based on actual user feedback and testing but for at present, the sky'south the limit. Get it all down on paper and realize your idea and exhale some life into it.

If y'all want, you can also think about how you lot will monetize the app. I do recommend that this shouldn't be the chief focus of your app thought though. In the kickoff stages of an app, user adoption is e'er more important.

When I was doing software consulting, this procedure was called business requirements gathering and it was the most important phase of the project considering information technology helps clarify what clients wanted.

During this phase we sat down with the stakeholders and ironed out every unmarried detail and documented the heck out of it. If at that place were any confusions down the line, we would be able to refer back to this certificate and review what was initially understood.

Now you lot don't have to be super rigorous and detailed for your ain app idea but it'due south still a good idea to identify the overall goal and strategy to your app idea as much as possible at present. In one case you become into execution, whatever changes you desire to brand could potentially hateful lots of wasted work and endeavour.

You don't accept to decide on how many screens the app volition accept or what is on each screen; that's for the next stride. Simply what you desire to iron out is what the user will be able to attain in the app.

For case, if your app idea is a social networking app, then you might start writing:

  • Users will be able to create an account.
  • They can create a new account using an email and password or they tin can login with Facebook, Twitter and Google.
  • Users volition exist able to set a username, profile photo and short bio.
  • For the contour photo, the user should be able to select an existing photo from their photo library or take a new 1 with the photographic camera from inside the app

Make up one's mind on the core features for an MVP

MVP was a concept that i offset heard from The Lean Startup by Eric Ries. It stands for "minimum viable production" and the idea is that information technology's better to launch a small (but nonetheless useful) version of your production first so that you lot tin can go it into the easily of actual users.

That volition aid you go real world feedback from real users which tin can guide and correct your understanding of what people actually want.

Based on that feedback, y'all release an update to your app with more than features and again, get information technology into the hands of users for feedback.

You echo this cycle over and over and somewhen arrive at a product that perfectly fits what the market place wants.

Dissimilarity this with spending a ton of money and time to build something and and then finally launch it… only to find out that people didn't want it. Never build in a vacuum.

So take a look at all of the features yous wrote down and retrieve about what a simplified version 1 would wait like. Make certain that the app can yet be useful to your audience and solves the overall problem but it doesn't (and shouldn't) have all the bells and whistles for phase 1. More than likely, the bells and whistles you thought of might turn out to be non what your users needed in the starting time place.

Any feature that doesn't straight contribute to serving the overall purpose of the app can be considered for phase 2. All of the essential features that are left will be your minimum viable product!

Make design mockups of your app

Now you're ready to start thinking well-nigh how to design an app that is intuitive and easy to use. What will the user see and how volition they interact with your app to use its features?

Usually I but start with a pencil and notebook or piece of newspaper because everything is in flux and in that location's a lot of rough sketching as your develop your ideas.

Principal screens

Can you separate the functionality of your app into distinct sections or screens? These directions will be somewhat general since I don't actually know what your app idea is but I find the best fashion to do this is to imagine yourself using your app.

How many different sections make sense for displaying the information that you lot need to see?

For example, for a stock portfolio app, there might be a screen for the watchlist of stocks, another screen for the stocks in your portfolio, a screen that displays detailed data for a specific stock and some other screen for managing the settings for the app.
Once you lot have a fair idea of the screens you'll need, move onto the next pace. You're not going to get information technology 100% right at this point and information technology's completely normal to make changes during this blueprint process as you move along!

Main navigation

At present that you take the main sections of your app, call up almost the main mechanism for navigating around inside of your app.

Is it going to take a tab bar at the bottom? Or perhaps information technology's going to utilize a slide in side carte to navigate to the various sections of the app?

I would recommend taking a look at some of your favourite apps and paying attention to how you navigate around the app.

The best type of navigation is one that feels natural and intuitive. If you had to call up about how to get find something, and so that'due south a problem.

There's a swell book on information compages and usability (which is what you're doing right now) called Don't Make Me Think by Steve Krug.

What is Usability?

Usability is a term that describes how piece of cake it is to use a production/service for its intended purpose.

Information technology's part of a wider topic called User Experience (UX for short) that studies how a user feels towards a product as he or she is using it.

As product designers (yeah, apps are considered products!), we can inspire please, awe and satisfaction from the user by how nosotros choose to blueprint our app.

For example, nosotros tin can make our app intuitive to utilize so the user can get value out of the app without having to struggle and nosotros can hide small unexpected animations to delight the user.

In this step of the app development process, nosotros're focused on maximizing usability and making the app as easy to apply as possible. This comes downwardly to deciding what to display on each screen and how to suit the user interface elements on the screen.

There's so much that goes into designing an app that is optimized for usability. For example, imagine holding your phone in one hand and trying to tap on a button near the top of the screen… your thumb doesn't attain that far up!

Then this is an case of the things yous need to go along in mind when you're designing your user interface.

My communication? Spend a few hours reading about usability basics and then go for information technology. The Apple Human being Interface Guidelines is a keen identify to offset.

It's not going to be perfect with the get-go endeavor. Once yous get your app into the hands of existent users, you'll become a ton of legitimate and applied feedback.

At this point, all you lot can do is effort to follow UX best practices.

Onboarding Sequence

An app onboarding sequence
App onboarding concept past Lana

It'southward a fiddling chip early but go along in mind that you lot might desire or need a footling welcome tutorial on how to use your app.

So if your app is especially complex, you can rely a footling chip on an onboarding sequence to educate the user.

Design Tools

Now in terms of putting pencil to newspaper, there are a variety of tools that you lot tin can utilise instead of pencil and paper (there'south nothing incorrect with that by the way; i beloved doing this process in a comfy chair with a notebook and pen).

Even so, if you lot'd similar to create your mock up digitally so you tin accept advantage of the following digital tools:

Sketch website

Sketch

Sketch is the industry standard for mobile app pattern and prototyping. Vector based design means that your artwork can scale to whatsoever size without compromising quality. This is very important, especially with the diverse screen sizes of devices these days. The only downside is that Sketch is only for Mac.

Figma

I consider Figma as a close equivalent to Sketch with some benefits. Figma is browser based which ways that information technology can be used on PCs or Macs. Figma offers nifty collaboration features for teams. Figma is free to use and y'all only have to pay if you want to use the same collaboration features. Check out my video in a higher place to go started on using this tool!

InVision Studio website

InVision Studio

InVision Studio is a newer tool compared to the Sketch and Figma but some of the prototypes that I've seen come out of this tool have been very disarming. For PC and Mac.

Framer website

Framer X

Framer X is another prototyping tool that looks really easy to use.

My recommendation:

I would recommend that you check out Figma offset simply considering it'south free to use and is very powerful for the price. 😝Sketch is going to have the most support in terms of templates, plugins, tutorials and all that. However Figma is considered an equivalent and so nearly third party products back up both Sketch and Figma.

create your apps graphic design

Now it's time to bring your app to life visually by designing exactly how your app volition wait similar.

It'due south sort of similar those pre-construction condo brochures showing concept fine art of how the condo will look when it'due south built.

Yous're creating a graphic blueprint that:

  • Represents the look of the last product
  • Can exist used in presentations to sell potential investors or partners
  • Developers can use to integrate the graphic assets into the project

The user interface and user experience (UI/UX) of the app will exist hugely impacted by the work that you practise in this stride.

That's why I recommend that you go some aid from a professional person graphic designer who has proven piece of work designing app UIs if it'due south very of import that to you to have a slick, professional looking app.

App design by likeve68
App blueprint by likeve68

However, as with everything, there are always options.

Here are some ways to brand an app design:

  1. Hire a professional designer to create an app blueprint for you. You lot can utilise sites similar Upwork and Toptal to find a freelancer. Yet, what I like to do is look through Dribbble, Behance and Pinterest for UI and app designs that appeal to me. When I notice a design that I really similar, I'll check out the designer'southward profile and run across if they do whatsoever freelance blueprint work.
  2. Look for a partner who is a designer that has feel designing mobile apps. If you know someone in the tech industry, ask them if they know whatsoever designers who might want to do some work on the side. You lot can too attend local meetups to meet designers or people who might know someone.
  3. Use a pre-done app design templates. Some sites sell app designs which yous can purchase and then customize or pay someone to customize it for yous. It'll exist a lot cheaper than hiring a designer to create a custom app blueprint for yous, but keep in mind that your app might look like another existing app that used the same template you lot bought. Bank check out these resource: Cloth Pattern Kit,
  4. Learn to make your own app design. If you savor pattern, you might desire to whorl up your sleeves and learn how to design an app yourself! Even so, be warned that it might accept you some time before you tin create something decent! I highly recommend Design+Code for learning how to pattern your own apps.

Once y'all have your app design washed, yous can go along to building your app. Personally though, I like to create an app marketing plan kickoff.

build an app marketing plan

In that location are almost ii million apps in the iOS App Store. In society to make sure that your app gets seen, you need to have a program to market it to the right audience.

These days, a lot of the marketing work happens earlier the app is launched! For case, building a pre-launch email list is standard practice these days too as leveraging paid marketing to promote your app.

Here are a list of app marketing strategies you tin follow pre-launch and mail-launch to make sure that you put your best human foot frontwards!

Things you tin do before your app is published:

  1. Build a landing page for your app and build a pre-launch electronic mail list: It's important that you accept a landing page for your app at the very to the lowest degree and so that people have somewhere to visit to learn more virtually your app. Make sure you add a call to action for people to sign upwards to a pre-launch electronic mail list to go notified when the app launches. To start collecting emails for costless, sign up for an email service with a generous complimentary-tier like Mailchimp. In terms of building a landing page, you don't need to know how to lawmaking. There are tons of elevate-and-drop landing page builders such every bit Leadpages or Unbounce. In fact, Mailchimp also has one for free.
  2. Include a media kit for your app: This one is often overlooked. A media kit is simply a packet that contains some key information well-nigh your app and all of the logos for your app. Information technology makes life easier for journalists who want to write about your app and who wouldn't want more press? Simply create one and add together a link to it from your app landing page.
  3. Document your journeying: I dear this i considering information technology's so organic. Publicly document your journey while y'all're getting your app built! Whether you're a developer yourself or non. People are interested in post-obit along and hearing what information technology's like to make an app! You're building an audience for free past merely sharing your stories, lessons learned and progress. When your app launches, you'll have an audience that will support information technology right off the bat.
  4. Brand sure you're familiar with App Shop Optimization (ASO): If you're unfamiliar with this term, it refers to optimizing your keywords, titles and description of your App Store list. I get all my ASO education from Steve Immature.

Things you lot exercise after your app has launched:

  1. Do a press release for your app: These are relatively cheap to practise and tin can get the attention of some online news and magazine outlets. Here's a slap-up guide to how to write a press release for your app.
  2. Consider paid marketing: If you have a fleck of marketing budget, doing some paid marketing tin can really give your app a boost. Unfortunately, in that location are so many different types of paid marketing that y'all can exercise that it can be overwhelming. I'll talk near the most constructive paid strategies later on in this article.
  3. E-mail your pre-launch email listing: Once y'all've launched, don't forget to permit everyone know! Email your subscribers and update your audience!
  4. Hustle and become the give-and-take out: Whatever niche your app is in, notice relevant forums, Facebook groups/pages, sub-reddits etc to promote your app! Don't merely join and commencement promoting; if you exercise that, you'll probably go banned. Instead, join in the word and mention your app where it's relevant and can help people. Hither's something even better: share your app development journey in these relevant groups and y'all'll gain a hungry audience waiting for your app to launch!

Follow this app launch timeline for when to practice app store optimization, when to pitch your app to Apple for a feature and when to result your press release.

Make the app with one of these options

This is the pace where you actually bring to life your app from the design and requirements document that you created in earlier steps. By the way, this is the stage that I get excited well-nigh! You're about to create something tangible 🙂

Just similar the previous steps, you have a couple of options to make your app. If you're besides curious how much each of these options might price, bank check information technology out here:

  1. Learn to lawmaking and build information technology yourself: This is most time consuming selection but you lot'll gain a valuable and in-demand skill to build your own apps or get a job as a developer. If this option appeals to you, check out our gratuitous resources to showtime learning iOS development and how to get started.
  2. Hire a freelancer: If you're more interested in the business concern side of things then investing the time to larn how to code might not be a wise move. Instead, invest funds into hiring someone to build your app for you. Cheque out sites similar Freelancer.com or Upwork.com.
  3. Rent an app development company: The deviation is that an app development company will provide consulting and project management services whereas a freelancer will wait to you to provide direction. However, hiring a company will cost a lot more than than working with freelancers.
  4. Partner with a developer: Another option is finding a programmer to partner with. The problem is that it'southward actually tough to find a willing partner unless you have a proven successful track record of launching businesses (because so many people are looking for technical partners).
  5. Apply an app architect: If you're looking for how to create an app without coding, this is for you. In that location are services out there where you lot can get an app congenital by selecting a template and making cosmetic choices to modify it. Typically these platforms charge you a monthly fee to go on your app running. Check out this guide for a list of app builders.
  6. Buy an app template and customize it (or pay someone to): With this selection, you're ownership pre-packaged lawmaking that contains the core functionality that you'll need (if you lot can observe a template close to your app thought). These templates are usually a i time fee so yous tin can either rent a freelancer to customize it or learn some programming and customize it yourself (Utilize my guide on how to code an app for beginners!).

One time your app is congenital, the work isn't done! It's fourth dimension to test the app for bugs and errors. In software development a "bug" is something that's causing the app to not work as expected.

Y'all want to solve as many critical bugs earlier launch as possible considering the start impression for a user is very important. If your app crashes or doesn't function then there's a high chance that the user will uninstall your app correct abroad.

Submit your app to the App Store

Here's the exciting part! You're finally set to launch your iPhone app into the App Store so that millions of people tin download your creation!

At that place's one more hurdle to overcome and that's Apple's App Certification Team.

Email from Apple saying my app was approved
My app got approved on the same day it went into review

Here'southward how it works:

  1. Brand sure your app qualifies: Review it confronting these App Store guidelines. Fix up anything you lot need to showtime.
  2. Fill in your app meta data: App Store Connect is a website where you can create your app listing and make full in all the important details such as title, description, keywords and more. You'll too set your screenshots and any preview videos that you want to add.
  3. Upload your app from Xcode: to App Store Connect. From Xcode, yous package upwards your project and ship the code to App Store Connect under the app list that y'all but created.
  4. Become dorsum to App Store Connect and submit your app to review: Now that you've got your app meta data and code in a bully and tidy parcel, it'south fourth dimension to add any notes for the reviewer and submit information technology to the App Certification Squad.
  5. Wait anxiously for a answer: That's right.. you have to wait for someone to manually review the app that you've submitted! They'll exist checking your app against the App Store guidelines (good thing yous checked this in step 1!) and that your app doesn't crash or provide a negative user experience.
  6. Get approved! Within about two-3 days, you'll get an approval or rejection. If you get a rejection, don't worry about information technology. Information technology happens to all of united states of america. You merely accept to gear up whatever they didn't like and resubmit it! If you get an approval, so it's time celebrate!

When you lot become to this step, check out our guide on how to submit your app to the App Shop!

Market your app for maximum exposure

In add-on to executing on your marketing plan, here are some high-touch on app marketing strategies you can use.

  1. Get featured by Apple in the App Store: If you lot pull this off, you'll win big time. Although at that place'southward no guaranteed way to practise this, there are things within your command to maximize your chances!
  2. Run a paid-to-complimentary campaign: If your app is a paid one, going gratuitous for a short period and getting the word out at that place during that period tin can generate mountains of downloads. Here's a case study of how one of these campaigns generated 100K downloads!
  3. Pace upwardly your ASO (app store optimization) game: ASO doesn't end when your app launches! You tin nevertheless touch on the discovery of your app within the App Store by tweaking your app meta data. Use this 5x app store optimization strategy for the best tips on how to exercise that.
  4. Influencer marketing: This is surprisingly a peachy strategy for apps! Find influencers who have audiences that fit your apps target demographic and enquire them if they can do a shoutout or mention of your app. They'll quote your some prices and y'all can go from there. Hither's a bang-up video guide on how to decide on the correct influencer to market your app with.
Improve your app with user feedback

The primal to a successful app is continual comeback!

Once your app is in the hands of real users, y'all'll start getting some feedback.

Some good and some bad.

Take the criticism positively and be thankful that someone is willing to tell yous how to improve because if someone is speaking up, there'due south most likely more users that feel the same only aren't willing to speak upward.

Evidence your users that you lot're not abandoning your app after the launch.

Show them that you're constantly improving the app and releasing bug fixes, new features and app updates.

Over time, you'll crush out the other mobile apps in your niche that aren't doing this!

Apply SKStoreReviewController to maximum your collection of user ratings and feedback.

SKStoreReviewController is a tool from Apple tree that you can add together to your app. Information technology helps you gather feedback by prompting the user to submit an App Shop rating and feedback for your app. Installing it is really straight-forward so there's no reason not to practise this!

Lets get started

If you made information technology all the style here, give yourself a pat on the back. I hope I've answered your questions about how to make your ain app!

Are you pumped upward to larn iOS development? I'thousand right here with yous!

Here are my best resources for people who want to learn how to develop iOS apps:

If this guide helped you, let me know past leaving a quick comment down below. Lastly, please share it with anyone you know who wants to build an app! Thanks!

How to Create My Own App for Free

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